Characters wanting to check for rumors will have to make a skill check against Streetwise, or Savoir-Faire. For bonuses (or penalties) to this roll players my also first opt to roll vs Carousing, sex appeal, intimidation or other applicable social skills. The margin of success or failure will determine the penalty or bonus to the Streetwise or Savoir-Faire check.
My rumor chart has 36 entries. Players will roll a d6,d6. Which in GURPS parlance will be to roll one d6 and use it for the first digit, then roll a second d6 and use it for the second digit.
Filling in the chart was a lot of fun. There were several things I knew I wanted to be on the chart. This filled up about a third of the grid. For a bit of help filling in the rest, I went to donjon. Using the random Inn generator, I was able to get some pretty neat ideas. Not all of the rumors on the chart are true. Many of them are false, some have a grain of truth in them, and others are mostly true.
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Once a rumor has been shared, it will be crossed off the chart and a new entry made. I will restock the chart between sessions. Some of the rumors will be completely new, others will build off of things that the players latch on to in game play.
I am looking forward to the players hearing the rumors, and seeing how it will affect the dungeon once everything is in motion.
Prep up date: Not much got done over the weekend. I didn't have time to get anything down on paper, but was able to mull some things over in my head. Hopefully that will allow me to get more done over the next couple of days.