I added almost 50 monsters to the files in one marathon prep session. Most of these were pulled from old adventures that I had run before. Here are a couple of my favorites.
Golem, Rope
ST
|
15 |
HP
|
10 |
Speed
|
5 |
Class |
Construct |
DX:
|
12 |
Will:
|
10 |
Move:
|
4 |
Source |
|
IQ:
|
2 |
Per
:
|
10 |
SM:
|
-2 |
|
|
HT:
|
10 |
FP:
|
10 |
DR:
|
3 |
|
|
Dodge:
|
|
Parry:
|
|
|
|||
Melee |
Level |
Damage |
|||||
Grapple |
ST |
Margin
of victory |
|||||
Traits: |
ST
+10 (one attack, grapple), homogeneous, fragile(unnatural),
unhealing,
|
||||||
Skill: |
Wrestling
15
|
||||||
Notes: |
Usually
left as a trap, the rope golem will wait to be picked up by
unsuspecting delvers
|
Rage Drake
ST
|
30 |
HP
|
30 |
Speed
|
6.75 |
Class |
Animal,
reptile |
DX:
|
12 |
Will:
|
14 |
Move:
|
8 |
Source |
Revenge of the Giants adv. |
IQ:
|
4 |
Per
:
|
14 |
SM:
|
2 |
|
|
HT:
|
15 |
FP:
|
15 |
DR:
|
5 |
|
|
Dodge:
|
11 |
Parry:
|
|
|
|||
Melee |
Level |
Damage |
|||||
claw |
12 |
3d
cut |
|||||
Raking
leap |
12 |
3d
cut, rof 4, all out attack, |
|||||
Traits: |
Claws,
bad temper, super jump 1, 2 extra legs, no fine manipulators, horizontal, wild animal
|
||||||
Skill: |
Brawling
12, jumping 12
|
||||||
Notes: |
Can
be domesticated, but should never be trusted
|
The addition of two new players brings the total to 8 possible players on any given night. That is a lot. It's going to be tough to make sure every one is heard, understood and has some spotlight time. However, with that many players they should be able to cover most situations. With some of the players attendance being spotty I think it will all work out.
The current roster looks like this;
- Human Thief
- Human Knight
- Dwarf Cleric, specializing in one of Buff, Turning, or Healing
- Human Fire wizard
- Dwarf Knight
- Scout, maybe an elf, maybe human, maybe something else, depending on what the players chooses.
- Human Barbarian (this character is either a swashbuckler with the barbarian lens added, a Barbarian with a Martial artist lens added, or a straight up barbarian, depending on what the player chooses.)
- Human wizard
I see this as 3 fighters(two knights 1 barbarian), 2 ranged ( the fire wizard and the scout, and 2 support (the cleric and the other wizard).
Tonight I may stat up a dragon, a very old dragon.
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