I converted several different versions but my favorite is the Mana Enhancer. It increases the local Mana level by 2 to Very high, which makes all spell casting failures a critical failure. And, it reduces IQ for spell casing by 10.
Reek, mundane
Reek, Decay
Reek, Daze
Reek, trip
Reek, Manna damper
ST
|
- |
HP
|
15 |
Speed
|
1 | Class | slime |
DX:
|
- |
Will:
|
- |
Move:
|
1 | Source | Fantasy Bestiary p 58 |
IQ:
|
- |
Per
:
|
- |
SM:
|
var | ||
HT:
|
5 |
FP:
|
- |
DR:
|
- | ||
Dodge:
|
0 |
Parry:
|
|||||
Melee | Level | Damage | |||||
Contact | - | 1 point per turn in contact, DR protects for turns = to DR | |||||
Binding | - | Once in contact roll vs ST to break free. | |||||
Traits: |
Homogeneous,
diffuse, fragile (unnatural), chameleon 2,
|
||||||
Skill: |
-
|
||||||
Notes: |
Some
reeks can climb and will fall onto victims from above.
|
Reek, confusion
ST
|
- |
HP
|
15 |
Speed
|
1 | Class | slime |
DX:
|
- |
Will:
|
- |
Move:
|
1 | Source | Fantasy Bestiary p 58 |
IQ:
|
- |
Per
:
|
- |
SM:
|
var | ||
HT:
|
5 |
FP:
|
- |
DR:
|
- | ||
Dodge:
|
0 |
Parry:
|
|||||
Melee | Level | Damage | |||||
Contact | - | 1 point per turn in contact, DR protects for turns = to DR | |||||
Binding | - | Once in contact roll vs ST to break free. | |||||
Confusion | HT-2 | Affliction, Hallucinating | |||||
Traits: |
Homogeneous,
diffuse, fragile (unnatural), chameleon 2,
|
||||||
Skill: |
-
|
||||||
Notes: |
Some
reeks can climb and will fall onto victims from above.
|
ST
|
- |
HP
|
15 |
Speed
|
1 | Class | slime |
DX:
|
- |
Will:
|
- |
Move:
|
1 | Source | Fantasy Bestiary p 58 |
IQ:
|
- |
Per
:
|
10 (detect) |
SM:
|
var | ||
HT:
|
5 |
FP:
|
15 |
DR:
|
- | ||
Dodge:
|
0 |
Parry:
|
|||||
Melee | Level | Damage | |||||
Contact | - | 1 point per turn in contact, DR protects for turns = to DR | |||||
Binding | - | Once in contact roll vs ST to break free. | |||||
Traits: |
Homogeneous,
diffuse, fragile (unnatural), chameleon 2, detect (food)
|
||||||
Skill: |
Cast
Decay food at 15 magic p 77
|
||||||
Notes: |
Some
reeks can climb and will fall onto victims from above.
|
Reek, Glue
ST
|
- |
HP
|
15 |
Speed
|
1 | Class | slime |
DX:
|
- |
Will:
|
- |
Move:
|
1 | Source | Fantasy Bestiary p 58 |
IQ:
|
- |
Per
:
|
- |
SM:
|
var | ||
HT:
|
5 |
FP:
|
- |
DR:
|
- | ||
Dodge:
|
0 |
Parry:
|
|||||
Melee | Level | Damage | |||||
Contact | - | 1 point per turn in contact, DR protects for turns = to DR | |||||
Binding | - | Once in contact roll vs ST to break free. | |||||
Glue | - | Emanation, area of effect, sticky, limited area (only a trail behind it. 12 hexes long) | |||||
Traits: |
Homogeneous,
diffuse, fragile (unnatural), chameleon 2, vibration sense ( only
glued hexes)
|
||||||
Skill: |
-
|
||||||
Notes: |
Some
reeks can climb and will fall onto victims from above.
|
Reek, Daze
ST
|
- |
HP
|
15 |
Speed
|
1 | Class | slime |
DX:
|
- |
Will:
|
- |
Move:
|
1 | Source | Fantasy Bestiary p 58 |
IQ:
|
- |
Per
:
|
- |
SM:
|
var | ||
HT:
|
5 |
FP:
|
- |
DR:
|
- | ||
Dodge:
|
0 |
Parry:
|
|||||
Melee | Level | Damage | |||||
Contact | - | 1 point per turn in contact, DR protects for turns = to DR | |||||
Binding | - | Once in contact roll vs ST to break free. | |||||
Daze | ht-6 | Affliction , contact agent | |||||
Traits: |
Homogeneous,
diffuse, fragile (unnatural), chameleon 2,
|
||||||
Skill: |
-
|
||||||
Notes: |
Some
reeks can climb and will fall onto victims from above.
|
Reek, Pleasure
ST
|
- |
HP
|
15 |
Speed
|
1 | Class | slime |
DX:
|
- |
Will:
|
- |
Move:
|
1 | Source | Fantasy Bestiary p 58 |
IQ:
|
- |
Per
:
|
- |
SM:
|
var | ||
HT:
|
5 |
FP:
|
DR:
|
- | |||
Dodge:
|
0 |
Parry:
|
|||||
Melee | Level | Damage | |||||
Contact | - | 1 point per turn in contact, DR protects for turns = to DR | |||||
Binding | - | Once in contact roll vs ST to break free. | |||||
Love | ht-3 | Affliction, delusion (I love this reek), irritant (euphoria) | |||||
Traits: |
Homogeneous,
diffuse, fragile (unnatural), chameleon 2,
|
||||||
Skill: |
-
|
||||||
Notes: |
Some
reeks can climb and will fall onto victims from above.
|
Reek, Rust
ST
|
- |
HP
|
15 |
Speed
|
1 | Class | slime |
DX:
|
- |
Will:
|
- |
Move:
|
1 | Source | Fantasy Bestiary p 58 |
IQ:
|
- |
Per
:
|
SM:
|
var | |||
HT:
|
5 |
FP:
|
DR:
|
- | |||
Dodge:
|
0 |
Parry:
|
|||||
Melee | Level | Damage | |||||
Contact | - | 1 point per turn in contact, DR protects for turns = to DR | |||||
Binding | - | Once in contact roll vs ST to break free. | |||||
Rust | - | Contact agent, Metal only, 1d against the objects HP. Every 5 points reduces metal DR by 1 | |||||
Traits: |
Homogeneous,
diffuse, fragile (unnatural), chameleon 2, detect metal
|
||||||
Skill: | |||||||
Notes: |
Some
reeks can climb and will fall onto victims from above.
|
Reek, trip
ST
|
- |
HP
|
15 |
Speed
|
1 | Class | slime |
DX:
|
- |
Will:
|
- |
Move:
|
1 | Source | Fantasy Bestiary p 58 |
IQ:
|
- |
Per
:
|
SM:
|
var | |||
HT:
|
5 |
FP:
|
DR:
|
- | |||
Dodge:
|
0 |
Parry:
|
|||||
Melee | Level | Damage | |||||
Contact | - | 1 point per turn in contact, DR protects for turns = to DR | |||||
Binding | - | Once in contact roll vs ST to break free. | |||||
Slime |
ht-3 | Affliction DX-1, Area of effect 4 yards, disadvantage total Klutz, only when victim is touching ground, persistent | |||||
Traits: |
Homogeneous,
diffuse, fragile (unnatural), chameleon 2,
|
||||||
Skill: | |||||||
Notes: |
Some
reeks can climb and will fall onto victims from above.
|
Reek, Manna damper
ST
|
- |
HP
|
15 |
Speed
|
1 | Class | slime |
DX:
|
- |
Will:
|
- |
Move:
|
1 | Source | Fantasy Bestiary p 58 |
IQ:
|
- |
Per
:
|
SM:
|
var | |||
HT:
|
5 |
FP:
|
DR:
|
- | |||
Dodge:
|
0 |
Parry:
|
|||||
Melee | Level | Damage | |||||
Contact | - | 1 point per turn in contact, DR protects for turns = to DR | |||||
Binding | - | Once in contact roll vs ST to break free. | |||||
Traits: |
Homogeneous,
diffuse, fragile (unnatural), chameleon 2, Mana damper 3, area of
effect 4 hexes, emanation
|
||||||
Skill: | |||||||
Notes: |
Some
reeks can climb and will fall onto victims from above.
|
Reek, Mana Enhancer
ST
|
- |
HP
|
15 |
Speed
|
1 | Class | slime |
DX:
|
- |
Will:
|
- |
Move:
|
1 | Source | Fantasy Bestiary p 58 |
IQ:
|
- |
Per
:
|
SM:
|
var | |||
HT:
|
5 |
FP:
|
DR:
|
- | |||
Dodge:
|
0 |
Parry:
|
|||||
Melee | Level | Damage | |||||
Contact | - | 1 point per turn in contact, DR protects for turns = to DR | |||||
Binding | - | Once in contact roll vs ST to break free. | |||||
Wild magic | HT-6 | Affliction, reduced IQ -10 only for spell casting. | |||||
Traits: |
Homogeneous,
diffuse, fragile (unnatural), chameleon 2, Mana enhancer 2 levels
|
||||||
Skill: | |||||||
Notes: |
Some
reeks can climb and will fall onto victims from above
|
Not sure why the charts are different sizes, Ahh the mysteries of cut and paste.
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